![]() Can be used to propel the player upwards (sacrificing health for a large jump). Rocket Launcher (Default Key: "6", "Q") - Fires an accurate missile that deals great explosive damage at direct hits (with bonus damage to anyone else near its blast radius).Can be used, in a limited fashion, to propel the player upwards (sacrificing health for a large jump). Each projectile is a timed explosive (with a small blast radius) that can explode on impact with another player and can stick onto surfaces. Tri-Bolt (Default Key: "5") - Triple-barreled burst-fire micro- grenade launcher.One of the three selectable starting weapons, players can find an upgraded version (the Super Nailgun) as a pickup (either replacing the Nailgun or adding it to the inventory). While the weapon itself is slower to fire than the Machinegun and requires leading onto targets, each projectile explodes on impact (dealing more damage in a very short radius). Nailgun (Default Key: "4") - Basic projectile weapon.One of the three selectable starting weapons, players can find an upgraded version (the Super Shotgun) as a pickup (either replacing the Shotgun or adding it to the inventory). Shotgun (Default Key: "3") - Pump-action hitscan shotgun for close-to-mid range combat.One of the three selectable starting weapons, players can find an upgraded version (the Heavy Machinegun) as a pickup (either replacing the Machinegun or adding it to the inventory). ![]() ![]()
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